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- 1. Playing multi-disk-image games with C64S 1.0C
-
- [Note that v1.1b of C64S allows multi-disk games without hassle. I
- include this since some people may not like the time limit in the
- shareware version of C64S 1.1b/c. -tsr]
-
- J. Kevin Wells - nstn1297@fox.nstn.ca writes:
-
- There is a method of playing multi-disk-image games with C64S 1.0C shareware.
- The method is a bit cumbersome and works best with games that involve
- infrequent disk changes.
-
- 1. Copy the first disk-image file as TESTDISK.D64.
- 2. Start C64S.
- 3. Load and play the game until you are prompted for a new disk.
- 4. Press F9 to bring up the utility options. Press Alt-T to enter the
- tape-image section and press enter on TESTTAPE.T64.
- 5. Press F to select the Freeze option and type in a file name. Your game
- will be saved to the tape drive. If the tape drive is full, delete a file
- you do not need.
- 6. Press ESC to exit to the C64 emulator.
- 7. Press CTRL-BREAK to quit C64S and exit to DOS.
- 8. If the game has altered the disk-image in any way (saved your game to the
- disk, for example), copy TESTDISK.D64 back to its original file name from
- step 1.
- 9. Copy the requested disk-image file (usually Disk 2) to TESTDISK.D64
- 10. Start C64S again.
- 11. Press F9. Press Alt-T to enter the tape-image section and press enter on
- TESTTAPE.T64.
- 12. Select the file you froze in step 5. Press ESC to exit to the emulator.
- 13. Press Shift-TAB to load and run the frozen program. The game should be
- at the point where it is requesting the disk change. Follow the program's
- instruction for signaling that you've changed the disk.
- 14. When prompted for another disk, repeat the process at Step 4.
-
- One thing to keep in mind is that the Frozen program is kept on the tape
- drive until you delete it. You might want to delete the frozen file when
- you're finished playing the game, or between disk swaps. Remember that you
- can use this frozen file to restore your game at the point it was frozen
- again and again. The Freeze option is a very powerful feature, similar to
- the Snapshot cartridge on the original C64. You can use it to save virtually
- any program at any point - even games that don't have a save function.
-
- I haven't tested this method of using multiple disks with every game out
- there, but the ones I did try seemed to work. Try the method out with a
- particular game, if possible, before getting into any heavy gaming sessions.
-
- [note, again, that none of this stuff needs to be done with C64S 1.1b,
- since it allows multi-disk games without hassle. The information is
- included just in case you find the ten-minute timer on C64S 1.1b annoying.]
-
-